GitHub - keijiro/NoiseBall2: A small example of procedural modeling with compute shaders.
Unity - Manual: Building Off-Mesh Links Automatically
GitHub - federicocasares/unity-plumber: A component to procedurally generate pipe-like meshes in Unity
Voxel Mesh Generation Unity - UnityList
Using ECS to update a mesh. - Unity Forum
Procedural Mesh Generator - UnityList
Unity3D procedural generated low-poly terrain | by Evgeniya Glazycheva | Medium
Separating Procedurally Generated Mesh, Based On Triangle Height - Unity Answers
Released] Spline mesh Deform "procedural mesh generation along spline" - Unity Forum
I did a map creation tool directly in Unity, did this map in 5 mins. It's mesh generation, I just need to finish the tileset editor and layer system (for shaders). :
Runtime Mesh Manipulation With Unity | raywenderlich.com
Procedural Mesh Deformation Unity - UnityList
WiseShards Blog | Basic Procedural Desert Generation and Rendering in Unity
Unity - Manual: Creating an Off-mesh Link
Unity3D tips: Procedural mesh generation/debugging/performance - Make Games South Africa
Released] Spline mesh Deform "procedural mesh generation along spline" - Unity Forum
Udemy – 3D Procedural Mesh Generation Fundamentals in Unity | CG Persia
Coding in Unity: Mastering Procedural Mesh Generation